About Sentry Studios
Founded in the winter of 2000, Sentry Studios came together as a group
of professional-minded individuals with a desire for high quality,
realistic entertainment. With an unequaled attention to detail,
projects like Infiltration will be the bedrock of class in future game
titles. Our desire is to create innovative, pragmatic experiences in
both a fantastic and realistic nature, providing inspirational
environments that entertain and encompass.
Presently, we are continuing our development of a free project for the
Unreal engine entitled Infiltration. In it's current state, the
Infiltration project is represented by modern day combat and is unique
in itself, not only because of it's method of realism, but it's ability
to present the player with situations in any part of the world. It's
not limited to a specific genre, and as such, campaigns can be created
with virtually any form of struggle in mind. A player might enjoy close
quarter battles and select from a handful of urban-based missions, or
prefer more open field combat with tanks and air support. Whether it's
a localized skirmish or a full-blown war, Infiltration can provide the
setting and the immersion. |
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